MONOCULAR 3D
MoGe-3 Monocular 3D Geometry in ComfyUI: Metric Point Cloud, Depth Normal Maps & FOV Extraction
Deconstructing @wildmindai’s MoGe-3 monocular 3D geometry engine in ComfyUI: extracting accurate metric 3D point clouds, surface normal maps, metric depth, and optical field-of-view from any 2D image in a single inference pass.
303
GitHub Stars
Single-Pass
Point Cloud & Normal
True Metric
FOV Recovery
$10,000
VFX Camera Projection
⚡ MASTER PROMPT & WORKFLOW BLUEPRINT
[MOGE-3 MONOCULAR 3D GEOMETRY EXTRACTION ENGINE] COMFYUI NODE CHAIN: - Primary Node: MoGe-3 Metric Estimator (Open-Domain 3D Backbone) - Secondary Output: PointCloud3D Preview + Surface Normal Generator + Depth Map Inverter - Target Projection: Blender / Unreal Engine 5 Spatial Asset Pipeline EXECUTION SPECIFICATION: 1. INPUT 2D FRAME LOADING: - Source Image: High-contrast 2D scene, architecture, or character portrait (2048x1536) 2. SINGLE-PASS METRIC DECOMPOSITION: - MoGe-3 extracts 3D spatial coordinates (X, Y, Z metric point cloud in world coordinates) - Auto-computes optical focal length and horizontal/vertical FOV angles with 98% accuracy - Generates 16-bit floating point Surface Normal maps for physical lighting relighting passes 3. CAMERA PROJECTION & MESH EXPORT: - Exports .PLY point cloud and .OBJ textured mesh with vertex color coordinates - Enables seamless 3D camera pan/tilt in 3D compositing software with zero parallax tearing USE CASE MONETIZATION: VFX match-moving, spatial photo-to-3D environment conversion, VR headset immersive parallax reproduction.
Want all 75 reverse-engineered viral AI video masterprompts?
Browse our master catalog of high-ticket AI video directing blueprints across all major generative models.
