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Masterclass Tutorial
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3D Character Physics: 1M Views X-Axis Motion Formula
Deconstructing @hal_aimasters & @oreno_musume’s viral 3D character motion formula: 1M+ views achieved by replacing unnatural vertical bouncing with authentic physical x-axis translational sway and joint anchoring.
1M+
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X-Axis
Translational Motion
MiniMax + GPT
Physical Engine
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Master Prompt & Production Formula
[3D CHARACTER KINEMATICS & X-AXIS TRANSLATIONAL MOTION FORMULA] MODEL: MiniMax H3 / Seedance 2.5 / Kling 1.6 BASE IMAGE: High-fidelity 3D anime/stylized avatar (GPT Image 2.5 / Midjourney) PROMPT DIRECTIVE: Animate the character from the reference image with authentic physical weight and subtle translational camera inertia. CRITICAL CONSTRAINT: Do NOT shake or bounce the character up-and-down vertically along the y-axis. Instead, translate and sway the body gently along the horizontal x-axis (left-to-right translational drift: 体をx軸に揺らされている). Anchor the skeletal hips and neck center of gravity. Allow soft hair strands, clothing fabric folds, and earring accessories to follow the x-axis acceleration with natural delayed momentum and subtle secondary oscillation. Gentle camera breathing motion matching the character's eye line. Maintain exact facial geometry, eye proportions, and lighting reflections across every frame. Zero morphing, zero limb clipping, 60fps smooth physics.
